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Character Icon Goto http://wow.allakhazam.com/
Strength:
Agility:
Stamina:
Intellect:
Spirit:
Armour:
Melee Attack:
Power:
Damage:
Ranged Attack:
Power:
Damage:
Health:
Mana:
Rank:
Kills:
Contribution:
Last Update: 2006-03-09
Sergeant Major Xarthil
Level 60 Human Paladin
3806
4352
Critical Hit :
+9%

Healing:
+173

Spell Dmg:
+18

Mana Regen:
+11

Sergeant Major
6165 / 0
0
0
39
0
0
7
195
77
260
208
167
3917
305
626
281 - 351
N/A
N/A
N/A
Character Icon Goto http://wow.allakhazam.com/
Xarthil: Skills
Class Skills
Holy
Protection
Retribution
Professions
Blacksmithing    265/300
Mining    300/300
Secondary Skills
First Aid    150/150
Fishing    3/75
Weapon Skills
Axes    299/300
Defense    300/300
Maces    305/305
Polearms    300/300
Swords    176/305
Two-Handed Axes    226/300
Two-Handed Maces    165/305
Two-Handed Swords    305/305
Unarmed    258/300
Armor Proficiencies
Cloth
Leather
Mail
Plate Mail
Shield
Languages
Language: Common    300/300
Character Icon Goto http://wow.allakhazam.com/
Xarthil: Quest Log
Quests: 10/20
City of Ironforge
Concerted Efforts (PvP)
Lunar Festival
Lunar Fireworks
Paladin
Collection of Goods
Emphasis on Sacrifice
Silithus
Deadly Desert Venom
Securing the Supply Lines
The Spirits of Southwind
The Twilight Mystery
Vyral the Vile
Western Plaguelands
Skeletal Fragments
The Twilight Mystery
Geologist Larksbane at Cenarion Hold in Silithus wants you to collect 8 Twilight Tablet Fragments.

Description
A camp of Twilight's Hammer cultists once thrived northwest of here. If you were to venture there now, you'd find the area swarming with elementals and nothing but scattered pieces of wood and canvas to mark the spot where the camp was.

I've recovered a few fragments of a clay tablet from the site, but I have too few of them to piece together anything useful. See if you can find the remaining tablet fragments so we can shed some light into the Twilight's Hammer presence here in Silithus.
Emphasis on Sacrifice
Travel to Ironforge and get High Priest Rohan's Exorcism Censer. You will need to make a donation of 150 gold in order to secure it.

Description
In order to prepare yourself for this task, you must first show due sacrifice and judgment... with an emphasis on sacrifice.

You must acquire High Priest Rohan's exorcism censer for your task. Even though its use will be for good and just reasons, due compensation must be given for it.

Proceed to Ironforge and speak with the High Priest. By bringing ample coin with you to help offset the loss of his censer, it will show your due sacrifice.

Go now Xarthil, time is of the essence.
Lunar Fireworks
Launch 8 Lunar Fireworks and 2 Cluster Fireworks and return to a Lunar Festival Harbinger at any capital city.

Description
Every year the druids of Moonglade hold a celebration of our city's great triumph over an ancient evil.

We celebrate the wisdom of our elders, share in magnificent feasts and of course... shoot fireworks!

For a small donation you can purchase colorful rockets from our vendor. Try using some of the launchers around here, Xarthil.
Deadly Desert Venom
Beetix Ficklespragg at Cenarion Hold in Silithus wants you to gather 8 Stonelash Scorpid Stingers and 8 Sand Skitterer Fangs. Return to her when you have completed the task.

Description
Beetix Ficklespragg at your service! My cousin Noggle makes a living gathering rare herbs for Cenarion Hold alchemists. Or used to, anyway. He came back from his last trip with a strong poison running though his veins.

I've managed to slow down the venom, but to fully neutralize it I need poison samples from whatever stung him.

Noggle arrived from the north, so I'd bet my shirt stonelash scorpids or sand skitterers did it. Bring me some stingers and fangs and I'll try to make an antidote for him.
The Spirits of Southwind
Free the spirits of 8 Tortured Druids and 8 Tortured Sentinels in Southwind Village, and then return to Layo Starstrike at the Valor's Rest graveyard of Silithus.

Description
To our southwest lies a tragic site - the ruins of Southwind Village. This is where our work should begin, Xarthil.

From what we've learned, this village was once a night elf base of operations for Silithus. It's long since overrun by the silithid hives that infest the wastes. I can only imagine the horror of the village's initial sundering...

The tortured spirits of fallen druids and sentinels wander the ruins aimlessly. Explore this locale, freeing the souls of these wretched beings as needed.
Collection of Goods
Bring 40 Runecloth, 6 Arcanite Bars, 10 Arthas' Tears, 5 Stratholme Holy Water vials, and 150 gold to Grimand Elmore in the Dwarven District of Stormwind.

Description
You'll need four things for the barding - runecloth for the lining, Arcanite bars for the plating, Arthas' Tears for the spiritual attunement, and Stratholme holy water for the spiritual imbuement. Actually, you need five things... gold for my fee. That fee includes all labor as well as a handcrafted saddle and stirrups.

Once you've got all that, I'll be able to finish your barding. Until then, there are some things I can get started on for you while you assemble your collection of goods.
Concerted Efforts
Bring 3 Alterac Valley Mark of Honor, 3 Arathi Basin Mark of Honor and 3 Warsong Gulch Mark of Honor to an Alliance Brigadier General outside the battlegrounds.

Description
We're not fighting isolated battles against the Horde anymore, <lad or lass>.

Victory in one front means denying the Horde resources they'd use against us in a different battle. By the same token, losing any given battle could give the advantage to our opponent somewhere else around the world.

The Alliance is in need of more combatants with this sort of worldly understanding... truly seasoned veterans! Xarthil, come back to me after you've served against the Horde at all of our active battlegrounds.
Skeletal Fragments
Bring 15 Skeletal Fragments to Alchemist Arbington at Chillwind Point, Western Plaguelands.

Description
The key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.

First thing's first though, Xarthil. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.
Securing the Supply Lines
Windcaller Proudhorn at Cenarion Hold in Silithus wants you to kill 15 Dredge Strikers.

Description
Cenarion Hold is a location of utmost strategic importance. I'm convinced that while we hold it our victory over the silithid is guaranteed. Provided our influx supplies can be maintained, that is.

Desert worms have proven to be more of a threat to our supply caravans than even the silithid themselves. Just this morning, a large shipment of morrowgrain was ravaged by a group of dredge strikers. I need you to thin their numbers to ensure our supplies aren't jeopardized.
Vyral the Vile
Bring Vyral's Signet Ring to Huum Wildmane in Cenarion Hold.

Description
We have discovered another base of operations for the Twilight's Hammer. It is called Twilight's Run; it is a cave tucked in the northeast corner of Silithus. The local leader of the cult, Vyral the Vile, haunts that cave - it is he who you must next defeat. When you have done this, bring me his signet ring.

Fortune to you, Xarthil. The horrors of Twilight's Run are formidable indeed.
Character Icon Goto http://wow.allakhazam.com/
Xarthil: Reputation
Alliance

Darnassus
Honored
6045 / 12000

Gnomeregan Exiles
Honored
4637 / 12000

Ironforge
Honored
8710 / 12000

Stormwind
Revered
2355 / 21000
Alliance Forces

Silverwing Sentinels
Neutral
1500 / 3000

Stormpike Guard
Honored
11971 / 12000

The League of Arathor
Friendly
729 / 6000
Steamwheedle Cartel

Booty Bay
Friendly
3157 / 6000

Everlook
Friendly
1479 / 6000

Gadgetzan
Friendly
2626 / 6000

Ratchet
Friendly
1494 / 6000
Other

Thorium Brotherhood
Neutral
0 / 3000

Bloodsail Buccaneers
Hated
18275 / 36000

Gelkis Clan Centaur
Hated
33424 / 36000

Magram Clan Centaur
Neutral
2650 / 3000

Zandalar Tribe
Neutral
2083 / 3000

Wildhammer Clan
Neutral
1536 / 3000

Argent Dawn
Honored
4602 / 12000

Timbermaw Hold
Unfriendly
1674 / 3000

Wintersaber Trainers
Neutral
0 / 3000

Cenarion Circle
Neutral
775 / 3000

Hydraxian Waterlords
Honored
10435 / 12000

Shen'dralar
Neutral
0 / 3000

Darkmoon Faire
Neutral
0 / 3000
Character Icon Goto http://wow.allakhazam.com/
Xarthil: Pet
Character Icon Background Image Goto http://wow.allakhazam.com/
Xarthil: Talents
Holy
Protection
Retribution
Points spent in Holy: 32
Points spent in Protection: 0
Points spent in Retribution: 19
Character
Skills
Quests
Rep.
Talents
Divine Strength
Rank 5/5
Increases your Strength by 10%.
Divine Intellect
Rank 5/5
Increases your total Intellect by 10%.
Spiritual Focus
Rank 5/5
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Improved Seal of Righteousness
Rank 0/5
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
Healing Light
Rank 3/3
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
Consecration
Rank 0/1
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 seconds to enemies who enter the area.
Improved Lay on Hands
Rank 0/2
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 minutes. In addition, the cooldown for your Lay on Hands spell is reduced by 0 min.
Unyielding Faith
Rank 2/2
Increases your chance to resist Fear and Disorient effects by an additional 10%.
Illumination
Rank 5/5
After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
Improved Blessing of Wisdom
Rank 0/2
Increases the effect of your Blessing of Wisdom spell by 10%.
Divine Favor
Rank 1/1
When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.
Lasting Judgement
Rank 0/3
Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
Holy Power
Rank 5/5
Increases the critical effect chance of your Holy spells by 5%.
Holy Shock
Rank 1/1
Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
Improved Devotion Aura
Rank 0/5
Increases the armor bonus of your Devotion Aura by 5%.
Redoubt
Rank 0/5
Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 seconds or 0 blocks.
Precision
Rank 0/3
Increases your chance to hit with melee weapons by 1%.
Guardian's Favor
Rank 0/2
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 60 sec.
Toughness
Rank 0/5
Increases your armor value from items by 2%.
Blessing of Kings
Rank 0/1
Places a Blessing on the friendly target, increasing total stats by 10% for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.
Improved Righteous Fury
Rank 0/3
Increases the amount of threat generated by your Righteous Fury spell by 16%.
Shield Specialization
Rank 0/3
Increases the amount of damage absorbed by your shield by 10%.
Anticipation
Rank 0/5
Increases your Defense skill by 2.
Improved Hammer of Justice
Rank 0/3
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Improved Concentration Aura
Rank 0/3
Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.
Blessing of Sanctuary
Rank 0/1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 minutes. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Reckoning
Rank 0/5
Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
One-Handed Weapon Specialization
Rank 0/5
Increases the damage you deal with one-handed melee weapons by 2%.
Holy Shield
Rank 0/1
Increases chance to block by 30% for 10 seconds, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Improved Blessing of Might
Rank 0/5
Increases the Attack Power bonus of your Blessing of Might by 4%.
Benediction
Rank 5/5
Reduces the Mana cost of your Judgement and Seal spells by 15%.
Improved Judgement
Rank 2/2
Decreases the cooldown of your Judgement spell by 2 sec.
Improved Seal of the Crusader
Rank 0/3
Increases the Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
Deflection
Rank 4/5
Increases your Parry chance by 4%.
Vindication
Rank 0/3
Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% for 10 seconds.
Conviction
Rank 5/5
Increases your chance to get a critical strike with melee weapons by 5%.
Seal of Command
Rank 1/1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of the damage of the attack. Only one Seal can be active on the Paladin at any one time. Lasts 30 seconds. Unleashing this Seal's energy will judge an enemy, instantly causing 0 Holy damage, 93 to 101 if the target is stunned or incapacitated.
Pursuit of Justice
Rank 0/2
Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
Eye for an Eye
Rank 2/2
All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Improved Retribution Aura
Rank 0/2
Increases the damage done by your Retribution Aura by 25%.
Two-Handed Weapon Specialization
Rank 0/3
Increases the damage you deal with two-handed melee weapons by 2%.
Sanctity Aura
Rank 0/1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Vengeance
Rank 0/5
Gives you a 3% bonus to Physical and Holy damage you deal for 8 seconds after dealing a critical strike from a weapon swing, spell, or ability.
Repentance
Rank 0/1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 seconds. Any damage caused will awaken the target. Only works against Humanoids.
bag background
Backpack
5
7
11
9
7
8
7
2
350g 78s 12c
bag background
Traveler's Backpack
5
4
18
7
bag background
Mooncloth Bag
16
2
2
7
2
3
6
20
bag background
Traveler's Backpack
3
5
3
18
bag background
Traveler's Backpack
10
19
10
20
10
8
41
20
100
20

Classes:
Hearthstone
Binds when picked up
Unique
Misc
Use: Returns you to $z. Speak to an Innkeeper in a different place to change your home location. 
Blue Murloc Egg
Binds when picked up
Unique
Misc
Use: Right Click to summon and dismiss your Murky. 
The Hammer of Grace
Binds when picked up
Main HandMace
71 - 132 DamageSpeed 2.70
(37.6 damage per second)
Requires Level 52
Passive: Increases healing done by spells and effects by up to 31. 
Mithril Ore
Trade Goods
Solid Stone
Trade Goods
Skeletal Fragments
Quest Item
Orc Tooth
Binds when picked up
Quest Item
Brann Bronzebeard's Lost Letter
Binds when picked up
Unique
Misc
This item starts a quest.
Requires Level 58
Minion's Scourgestone
Binds when picked up
Quest Item
Forsaken Heart
Binds when picked up
Quest Item
Warsong Gulch Mark of Honor
Binds when picked up
Unique (20)
Quest Item
"Medal awarded for fighting in Warsong Gulch"
Sacred Protector
Binds when picked up
Off Hand (Shield)Shield
2121 Armor
39 Block
+15 Stamina
+10 Intellect
Mithril Spike (16-20)
Carrot on a Stick
Binds when picked up
TrinketMiscellaneous
Passive: Increases mount speed by 3%. 
Runecloth
Trade Goods
Heart of Fire
Reagent

Classes:
Traveler's Backpack
16 Slot BagContainer
Blacksmith Hammer
Main HandMiscellaneous
2 - 3 DamageSpeed 2.00
(1.2 damage per second)
Twilight Cultist Robe
Chest(Robe)Cloth
77 Armor
Requires Level 60

Twilight Trappings
Dried King Bolete
Requires Level 45
Use: Restores 2148 health over 30 seconds. Must remain seated while eating. 
Twilight Cultist Mantle
ShoulderCloth
58 Armor
Requires Level 60

Twilight Trappings
Mining Pick
Main HandMiscellaneous
2 - 4 DamageSpeed 2.00
(1.5 damage per second)
"Miners need a mining pick for digging."
Warpwood Binding
Binds when picked up
WaistMail
202 Armor
+14 Agility
+9 Intellect
+6 Stamina
Requires Level 56
Passive: Improves your chance to get a critical strike by 1%. 
Bone Slicing Hatchet
Binds when picked up
One-HandAxe
48 - 90 DamageSpeed 1.70
(40.6 damage per second)
+13 Agility
+5 Stamina
Requires Level 57
Twilight Cultist Cowl
HeadCloth
63 Armor
Requires Level 60

Twilight Trappings
Winter Veil Roast
Binds when picked up
Use: Restores 2% of your health per second for 25 seconds. Must remain seated while eating. 
Ticking Present
Binds when picked up
Misc
Preserved Holly
Requires Level 40
Use: Transforms your mount into something more festive. 
Gaily Wrapped Present
Binds when picked up
Misc
Runecloth
Trade Goods
Scroll of Intellect IV
Requires Level 50
Use: Increases the target's Intellect by 16 for 30 minutes. 
Windblossom Berries
Binds when picked up
Requires Level 45
Use: Restores 1933 health over 27 seconds. Must remain seated while eating. Also increases your Stamina by 10 for 10 minutes.  
Mooncloth Bag
16 Slot BagContainer
Dense Stone
Trade Goods
Major Healing Draught
Binds when picked up
Unique (10)
Requires Level 45
Use: Restores 980 to 1260 health. This item may only be used in PvP Battlegrounds. 
Major Mana Draught
Binds when picked up
Unique (10)
Requires Level 45
Use: Restores 980 to 1260 mana. This item may only be used in PvP Battlegrounds. 
Basilisk Heart
Misc
Chitinous Plate Legguards
Binds when picked up
LegsPlate
557 Armor
+20 Intellect
+20 Stamina
Requires Level 56
Passive: Restores 5 mana per 5 sec. 
Truesilver Ore
Trade Goods
Vulture Gizzard
Quest Item
Lollipop
Binds when picked up
Use: Restores 3% of your health and mana per second for 25 seconds. Must remain seated while eating. 
Private's Tabard
Binds when picked up
Unique
TabardMiscellaneous
Requires Private
Primal Hakkari Tabard
Binds when picked up
Quest Item
"A legendary Paragon of Power from the old Gurubashi Empire."
Basilisk Brain
Quest Item
Runecloth
Trade Goods
Songstone of Ironforge
Binds when picked up
FingerMiscellaneous
+7 Intellect
+4 Spirit
Passive: Increases damage and healing done by magical spells and effects by up to 18. 
Stormpike Insignia Rank 3
Binds when picked up
Unique
TrinketMiscellaneous
+5 Frost Resistance
Passive: Restores 2 health per 5 sec. 
Passive: Increases your chance to dodge an attack by 1%. 
Use: Returns you to the sanctuary of Dun Baldar. 
Fishing Pole
Two-HandFishing Pole
2 - 4 DamageSpeed 3.00
(1.0 damage per second)
Felcloth
Trade Goods
Solid Grinding Stone
Trade Goods
Argent Dawn Commission
Binds when picked up
Unique
TrinketMiscellaneous
Passive: Argent Dawn Commission 
"Equipping this badge is an indication of service to the Argent Dawn."
Sergeant Major's Plate Wristguards
Binds when picked up
Unique
WristPlate
287 Armor
+17 Stamina
+7 Strength
Classes: Warrior Paladin
Requires Level 58
Requires Sergeant Major
Symbol of Divinity
Reagent
Enchanted Water
Requires Level 25
Use: Restores 1344 mana over 27 seconds. Must remain seated while drinking. 
Drakefire Amulet
Binds when picked up
Unique
NeckMiscellaneous
+10 Stamina
+15 Fire Resistance
Requires Level 50
"The Blood of Drakkisath Flows Within..."
Blood of the Martyr
Binds when picked up
FingerMiscellaneous
+15 Stamina
+10 Intellect
Onyxia Scale Cloak
Binds when equipped
BackCloth
43 Armor
+7 Stamina
+16 Fire Resistance
Requires Level 55
Passive: Protects the wearer from being fully engulfed by Shadow Flame. 
+7 Fire Resistance
Arathi Basin Enriched Ration
Binds when picked up
Requires Level 45
Use: Restores 0 health and 0 mana over 30 seconds. Must remain seated while eating. Usable only inside Arathi Basin. 
Animated Chain Necklace
Binds when picked up
NeckMiscellaneous
+7 Stamina
+6 Spirit
Requires Level 57
Passive: Increases healing done by spells and effects by up to 33. 
Emberplate Armguards of the Whale
Binds when picked up
WristPlate
261 Armor
+10 Fire Resistance
+10 Spirit
+10 Stamina
Requires Level 52
Hydralick Armor
Binds when equipped
ChestPlate
567 Armor
+13 Strength
+20 Stamina
+8 Agility
+10 Fire Resistance
Requires Level 49
Invader's Scourgestone
Binds when picked up
Quest Item
Lordly Armguards
Binds when equipped
WristMail
153 Armor
+7 Strength
+8 Spirit
+8 Stamina
+7 Intellect
+7 Agility
Requires Level 54
Whipper Root Tuber
Binds when picked up
Requires Level 45
Use: Restores 700 to 900 health. 
Superior Healing Draught
Binds when picked up
Unique (10)
Requires Level 35
Use: Restores 560 to 720 health. This item may only be used in PvP Battlegrounds. 
Guild Tabard
TabardMiscellaneous
Thorium Bar
Trade Goods
Superior Mana Draught
Binds when picked up
Unique (10)
Requires Level 35
Use: Restores 560 to 720 mana. This item may only be used in PvP Battlegrounds. 
Corruptor's Scourgestone
Binds when picked up
Quest Item
Symbol of Kings
Reagent
Windblossom Berries
Binds when picked up
Requires Level 45
Use: Restores 1933 health over 27 seconds. Must remain seated while eating. Also increases your Stamina by 10 for 10 minutes.  
Symbol of Kings
Reagent
Master Sergeant's Insignia
Binds when picked up
Unique
NeckMiscellaneous
+17 Stamina
+7 Spirit
Requires Level 58
Requires Master Sergeant
Denwatcher's Shoulders
Binds when picked up
ShoulderMail
266 Armor
+10 Intellect
+10 Spirit
+10 Stamina
Requires Level 55
Passive: Increases damage and healing done by magical spells and effects by up to 18. 
Stylish Black Shirt
ShirtMiscellaneous
Energized Chestplate
Binds when picked up
ChestPlate
617 Armor
+13 Strength
+20 Stamina
+12 Intellect
Requires Level 54
Passive: Restores 5 mana per 5 sec. 
Lawbringer Belt
Binds when equipped
WaistPlate
421 Armor
+20 Intellect
+8 Spirit
+15 Stamina
+13 Strength
+7 Fire Resistance
Classes: Paladin
Requires Level 60
Passive: Increases healing done by spells and effects by up to 18. 

Lawbringer Armor
Lawbringer Belt
Lawbringer Boots
Lawbringer Bracers
Lawbringer Chestguard
Lawbringer Gauntlets
Lawbringer Helm
Lawbringer Legplates
Lawbringer Spaulders

3: Increases the chance of triggering a Judgement of Light heal by 10%.
5: Improves your chance to get a critical strike with spells by 1%.
5: Improves your chance to get a critical strike by 1%.
8: Gives the Paladin a chance on every melee hit to heal your party for 189 to 211.
Lightforge Legplates
Binds when picked up
LegsPlate
557 Armor
+20 Strength
+14 Stamina
+12 Intellect
+9 Spirit
+8 Agility
Requires Level 56

Lightforge Armor
Lightforge Belt
Lightforge Boots
Lightforge Bracers
Lightforge Breastplate
Lightforge Gauntlets
Lightforge Legplates
Lightforge Spaulders
Lightforge Helm

2: +200 Armor.
4: +40 Attack Power.
6: Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 95 for 10 seconds.
8: +8 All Resistances.
Lawbringer Boots
Binds when picked up
FeetPlate
515 Armor
+13 Intellect
+10 Spirit
+20 Stamina
+7 Strength
+7 Shadow Resistance
Classes: Paladin
Requires Level 60
Passive: Restores 2 mana per 5 sec. 
Passive: Increases healing done by spells and effects by up to 18. 
Mithril Spurs

Lawbringer Armor
Lawbringer Belt
Lawbringer Boots
Lawbringer Bracers
Lawbringer Chestguard
Lawbringer Gauntlets
Lawbringer Helm
Lawbringer Legplates
Lawbringer Spaulders

3: Increases the chance of triggering a Judgement of Light heal by 10%.
5: Improves your chance to get a critical strike with spells by 1%.
5: Improves your chance to get a critical strike by 1%.
8: Gives the Paladin a chance on every melee hit to heal your party for 189 to 211.
Lightforge Bracers
Binds when equipped
WristPlate
261 Armor
+10 Stamina
+8 Spirit
+7 Strength
+4 Agility
Requires Level 52
Health +5

Lightforge Armor
Lightforge Belt
Lightforge Boots
Lightforge Bracers
Lightforge Breastplate
Lightforge Gauntlets
Lightforge Legplates
Lightforge Spaulders
Lightforge Helm

2: +200 Armor.
4: +40 Attack Power.
6: Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 95 for 10 seconds.
8: +8 All Resistances.
Lawbringer Gauntlets
Binds when picked up
HandsPlate
468 Armor
+15 Intellect
+14 Spirit
+15 Stamina
+10 Strength
+7 Fire Resistance
Classes: Paladin
Requires Level 60
Passive: Increases healing done by spells and effects by up to 18. 

Lawbringer Armor
Lawbringer Belt
Lawbringer Boots
Lawbringer Bracers
Lawbringer Chestguard
Lawbringer Gauntlets
Lawbringer Helm
Lawbringer Legplates
Lawbringer Spaulders

3: Increases the chance of triggering a Judgement of Light heal by 10%.
5: Improves your chance to get a critical strike with spells by 1%.
5: Improves your chance to get a critical strike by 1%.
8: Gives the Paladin a chance on every melee hit to heal your party for 189 to 211.
Tidal Loop
Binds when picked up
FingerMiscellaneous
+4 Stamina
+7 Intellect
+4 Spirit
+15 Fire Resistance
Cauterizing Band
Binds when picked up
FingerMiscellaneous
+12 Intellect
+9 Stamina
Requires Level 60
Passive: Increases healing done by spells and effects by up to 46. 
Talisman of Arathor
Binds when picked up
Unique
TrinketMiscellaneous
Requires Level 58
Requires The League of Arathor - Friendly
Use: Absorbs 495 to 605 physical damage. Lasts 15 seconds. 
Insignia of the Alliance
Binds when picked up
Unique
TrinketMiscellaneous
Classes: Paladin
Requires Grunt
Use: Dispels all Fear, Polymorph and Stun effects. 
Hakkari Loa Cloak
Binds when picked up
BackCloth
50 Armor
+8 Spirit
+6 Intellect
+6 Stamina
Requires Level 60
Passive: Increases healing done by spells and effects by up to 33. 
Barbarous Blade
Binds when picked up
Two-HandTwo-Hand Sword
138 - 207 DamageSpeed 3.20
(53.9 damage per second)
Requires Level 58
Passive: Improves your chance to get a critical strike by 1%. 
Passive: +60 Attack Power. 
Stormpike Battle Tabard
Binds when picked up
Unique
TabardMiscellaneous
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